{"author_name":"galman","cat":"LD #22","comments":[],"epoch":1324413780,"likes":2,"metadata":{"p_key":"60150","p_author":"galman","p_authorkey":"5971","p_urlkey":"95903","p_title":"None Alone \u2013 Postmortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324413780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5971","us_name":"galman","us_username":"galman","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>So, after\u00a0I had some time to relax from the latest great Ludum Dare #22 I have\u00a0the power to do my first postmortem! Yay!<\/p>\n <p><span style=\"text-decoration: underline\"><strong>Overall<\/strong><\/span><\/p>\n <p>I actually managed to finish a real game in less than 48 hours! Something that I never done before!<\/p>\n <p>I got the idea of the game very easily: ALONE\u00a0= Lonely People\u00a0=\u00a0People who\u00a0want to meet other people\u00a0= We have a game!<\/p>\n <p>The idea was that there are lonely people\u00a0who don&#8217;t want to be alone anymore and you have to help them meet each other.<\/p>\n <p><span style=\"text-decoration: underline\"><strong>1. Getting the platformer basics\u00a0to work And the people AI<\/strong><\/span><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen_1324104036-71\/\" rel=\"attachment wp-att-102483\"><img class=\"size-large wp-image-102483 alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324104036.71-550x343.jpg\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324104036.71-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324104036.71-550x343.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324104036.71.jpg 1440w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>This part was pretty easy:<\/p>\n <ul>\n <li>I\u00a0used flan to create a simple map.<\/li>\n <li>I programmed a simple algorithm which took an exported flan map and added\u00a0blocks to the\u00a0screen according to the exported\u00a0flan map.<\/li>\n <li>I programmed a simple people AI which made them walk to the left until they hit a wall and then go to the right and so on&#8230;<\/li>\n <\/ul>\n <p><strong><span style=\"text-decoration: underline\">2. Making the simple tools<\/span><\/strong><\/p>\n <p><strong><span style=\"text-decoration: underline\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen_1324111121-52\/\" rel=\"attachment wp-att-102495\"><img class=\"size-large wp-image-102495 alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324111121.52-550x343.jpg\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324111121.52-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324111121.52-550x343.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324111121.52.jpg 1440w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/span><\/strong><\/p>\n <p>At first\u00a0I had some problems with the tools so I made two types of blocks: airBlock and dirtBlock.<\/p>\n <ul>\n <li>When\u00a0the player\u00a0clicks a dirtBlock and\u00a0the tool which is selected on the inventory is item &#8220;0 &#8211; Hammer&#8221; the dirtBlock should turn into an airBlock.<\/li>\n <li>When\u00a0the player\u00a0clicks an airBlock and the tool which is selected on the inventory is item &#8220;1 &#8211; Dirt&#8221; the airBlock should turn into a dirtBlock.<\/li>\n <\/ul>\n <p><strong><span style=\"text-decoration: underline\">3. Making the trampoline and the game over screen<\/span><\/strong><\/p>\n <p><strong><\/strong><br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen_1324122825-19\/\" rel=\"attachment wp-att-102519\"><img class=\"alignnone size-large wp-image-102519\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324122825.19-550x343.jpg\" alt=\"\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324122825.19-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324122825.19-550x343.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324122825.19.jpg 1440w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <ul>\n <li>Added a trampoline which you can place on the map and when a people overlaps it the people is launched into the air.<\/li>\n <li>Added a game over screen which is activated when someone falls out of the screen.<\/li>\n <li>Added a little fade in fade out between levels.<\/li>\n <\/ul>\n <p><span style=\"text-decoration: underline\"><strong>4. Making a lot of new levels<\/strong><\/span><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen_1324147604-86-2\/\" rel=\"attachment wp-att-102542\"><img class=\"alignnone size-large wp-image-102542\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324147604.861-550x409.jpg\" alt=\"\" width=\"550\" height=\"409\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324147604.861-300x223.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324147604.861-550x409.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_1324147604.861.jpg 1296w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Making\u00a0a lot of levels with some help of my friend idea.<\/p>\n <p><strong><span style=\"text-decoration: underline\">5. Day 2 &#8211; Making all the menus and implement Kongregate API<\/span><\/strong><\/p>\n <p><strong><span style=\"text-decoration: underline\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen3-41\/\" rel=\"attachment wp-att-102546\"><img class=\"alignnone size-large wp-image-102546\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen32-550x412.png\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen32-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen32-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen32.png 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/span><\/strong><\/p>\n <p><strong><span style=\"text-decoration: underline\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/20\/none-alone-postmortem\/screen5-24\/\" rel=\"attachment wp-att-102547\"><img class=\"alignnone size-large wp-image-102547\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen5-550x412.png\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen5-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen5-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen5.png 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/span><\/strong><\/p>\n <p>Making the menus was very fun and fast!<\/p>\n <p>I am pretty familiar with the Kongregate API so it was also pretty easy to me to implement it on the game!<\/p>\n <p><span style=\"text-decoration: underline\"><strong>== At This Point I Finished The Game ==<\/strong><\/span><\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/jXZWmXCeXRs?fs=1&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p><span style=\"text-decoration: underline\"><strong>To summarize<\/strong><\/span><\/p>\n <p>I was well prepared to the competition and it helped me a lot. I know flixel\u00a0and Flash Develop very good and it was fun to make a game with them.<\/p>\n <p>In addition, I made a game in the <a href=\"http:\/\/www.ludumdare.com\/compo\/minild-30\/?action=preview&amp;uid=5971\">Mini-LD<\/a> and the <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22-warmup\/?action=preview&amp;uid=5971\">Warmup<\/a> so I was even more\u00a0ready to the compo.<\/p>\n <p>I had some great times on my first LD, I am looking for next LD and I am very proud of myself that I managed to build such a game (I&#8217;m fourteen years old).<\/p>\n <p><span style=\"text-decoration: underline\"><strong>You Can View And Rate My Game Right Here:<\/strong><\/span> <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=5971\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=5971<\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 20th, 2011 3:43 pm","title":"None Alone \u2013 Postmortem"}