{"author_name":"StarLight","cat":"LD #22","comments":[],"epoch":1324401900,"likes":1,"metadata":{"p_key":"60166","p_author":"StarLight","p_authorkey":"7065","p_urlkey":"95919","p_title":"Glow \u2013 postmortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324401900","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7065","us_name":"StarLight","us_username":"starlight","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>So first of all, thanks LudumDare, because of you I had awesome weekend. It was my first gamedev experience and it was amazing.<br \/>\n My game is Glow. You can download\/rate it <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7065\" target=\"_blank\">here<\/a>.<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7065\" target=\"_blank\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/87574\/7065-shot0.png\" alt=\"\" \/><\/a><br \/>\n I&#8217;ve tried to do my best on theme\/mood. And I think I succeeded in it.<br \/>\n <strong>What went right:<\/strong> code, sound, idea, storyline<br \/>\n <strong>What went neither right nor wrong:<\/strong> art, level design<br \/>\n <strong>What went wrong:<\/strong> packaging. I though it would be easier :\/<br \/>\n See you next LD.<\/p>","time":"December 20th, 2011 12:25 pm","title":"Glow \u2013 postmortem"}