{"author_name":"jsjwooowooo","cat":"LD #22","comments":[],"epoch":1324314360,"likes":0,"metadata":{"p_key":"60304","p_author":"jsjwooowooo","p_authorkey":"7245","p_urlkey":"96057","p_title":"First Timer\u2019s Post Mortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324314360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7245","us_name":"jsjwooowooo","us_username":"jsjwooowooo","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<h3>T &#8211; O &#8211; G &#8211; E &#8211; T &#8211; H &#8211; E &#8211; R \u00a0 \u00a0 \u00a0A &#8211; L &#8211; O &#8211; N &#8211; E<\/h3>\n <h3><\/h3>\n <h3><img class=\"aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/cc2774124387dc3867d9ca90fed58e84.jpg\" alt=\"\" width=\"430\" height=\"450\" \/><\/h3>\n <p>I thought I would share some thoughts on how my first Ludum Dare compo game came out. It is an object avoidance game with a simple but unique take on the idea of being alone. It also features a song where I sing. If you feel like playing it, the link is here:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=7245\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=7245<\/a><\/p>\n <p><strong>Da Big Problems I Faced\u00a0<\/strong><\/p>\n <ul>\n <li>Deciding on an idea &#8211; Even though the theme I thought most about before the announcement was &#8220;Alone&#8221;, I still had trouble getting started on my game.<\/li>\n <li>Implementing my ideas &#8211; I wound up scrapping my first two ideas (although luckily I could keep some elements and graphics) because they just didn&#8217;t seem that fun and also were getting complicated to implement. I need to follow the KISS (Keep It Simple Stupid) principles more\u00a0closely.<\/li>\n <li>Comfortableness (&lt;&#8212;- I don&#8217;t like this word)\u00a0with environment &#8211; I like to jump into things and pretend I am pro at them, only to learn&#8230;.I AM NOT! The confidence is nice until confusing errors crop up! Oh well! For some of the results of this, check out my ugly source code!<\/li>\n <\/ul>\n <div><strong>Da Semi-Big Problems I Thought I Would Face But Somehow Avoided<\/strong><\/div>\n <div>\n <ul>\n <li>Taking too long on graphics &#8211; I am usually a perfectionist, but I managed to manage my time quite well. I didn&#8217;t spend too long on my extremely simple graphics and was able to spend more time getting everything to work and run kind of how I wanted it.<\/li>\n <li>Non-Completion\u00a0&#8211;\u00a0Although\u00a0I pretend I am pro, some deep down part of me knows I am not&#8230;yet, anyway : ) Thus, I was a tad worried I might not actually complete or create anything. Haha! Take that, deep\u00a0subconscious!<\/li>\n <li>Getting Bored &#8211; I thought I might meander off into the I need to watch some movies to take a break and get into a creative mood. Luckily, I stayed mostly on task!<\/li>\n <\/ul>\n <div>Whelp, that&#8217;s about all I can think of for right now. Try out my game if you are intrigued or if you are not&#8230;.that means EVERYONE! Ha, got yah!<\/div>\n <\/div>\n <div>I had loads of fun, can&#8217;t wait for next the Ludum Dare. Off to play\/rate loads of awesome games!<\/div>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 19th, 2011 12:06 pm","title":"First Timer\u2019s Post Mortem"}