{"author_name":"samlo","cat":"LD #35","comments":[],"epoch":1461171660,"likes":2,"metadata":{"p_key":"6033","p_author":"samlo","p_authorkey":"88195","p_urlkey":"41477","p_title":"Bugfixes to Blink!","p_cat":"LD #35","p_event":"LD35","p_time":"1461171660","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"88195","us_name":"samlo","us_username":"\/author\/samlo\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><img class=\"aligncenter\" src=\"http:\/\/s31.postimg.org\/rehqz2w0q\/title2.jpg\" alt=\"blink title\" width=\"570\" height=\"336\" \/><br \/>\n <img class=\"aligncenter\" src=\"https:\/\/media.giphy.com\/media\/3o6ozANxrkazqsiFI4\/giphy.gif\" alt=\"blink bugfix\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>Being the complete Ludum Dare noob that I am, I didn&#8217;t realize minor bugfixes were allowed until this morning! As such, I fixed a bug that prevented\u00a0the player from changing states while boosting. Now combos are easier! I also updated the game description with\u00a0some pro tips:<\/p>\n <p>-Use a controller<br \/>\n -Blinking is reckless<br \/>\n -You can change states while blinking<br \/>\n -Killing an enemy knocks back enemies of the opposite state<br \/>\n -Combos end if you lose your blink chain or if you take damage<br \/>\n -Use a controller<\/p>\n <h3><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=88195\" target=\"_blank\">Play Blink!<\/a><\/h3>\n <p>Go and play it now if you haven&#8217;t! Be sure to leave a rating with your score\/combo <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 20th, 2016 12:01 pm","title":"Bugfixes to Blink!"}