{"author_name":"ziomorti","cat":"LD #22","comments":[],"epoch":1324301160,"likes":1,"metadata":{"p_key":"60330","p_author":"ziomorti","p_authorkey":"7388","p_urlkey":"96083","p_title":"First Ludum Dare\u2026 first post mortem.","p_cat":"LD #22","p_event":"LD22","p_time":"1324301160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7388","us_name":"ziomorti","us_username":"ziomorti","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Hello there!<\/p>\n <p>Submitted yesterday my entry for the compo and you can find it <strong><a title=\"Do NOT Hug Me! rating page\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7388\">HERE<\/a>\u00a0<\/strong>(and rate it, if you wish). It&#8217;s called Do NOT Hug Me! and it&#8217;s some kind of action\/beat &#8217;em up. This is like the third game ever developed by me and I&#8217;m pretty satisfied with the result (and by the overall experience). Unfortunately I did not manage to make a timelapse video, but next time I&#8217;m sure I will.<\/p>\n <p>SO.. moving on to analyze what went wrong and what went right.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/19\/first-ludum-dare-first-post-mortem\/pm\/\" rel=\"attachment wp-att-100024\"><img class=\"alignnone size-full wp-image-100024\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/pm.png\" alt=\"\" width=\"128\" height=\"128\" \/><\/a><\/p>\n <p><strong>What went wrong &#8211;<\/strong><\/p>\n <ul>\n <li>I did not have a clear idea for the gameplay and the mechanics when I started, so I wasted a lot of time changing on the fly.<\/li>\n <li>The game is pretty short and a bit exploitable.<\/li>\n <li>The animations are bugged.<\/li>\n <li>Menu and interface are poor; also the game is not explained very well.<\/li>\n <li>Learning a tool you never used before during the 48 hours is not a good idea (although that wasn&#8217;t a problem).<\/li>\n <li>Bad time management. &#8220;Wasted&#8221; a lot of time testing.<\/li>\n <li>Couldn&#8217;t sleep for too much caffeine and excitement (on that I think the caffeine was guilty).<\/li>\n <\/ul>\n <div><strong>What went right &#8211;<\/strong><\/div>\n <div>\n <ul>\n <li>I finished the game.<\/li>\n <li>The game is fun (IMHO) and quite original.<\/li>\n <li>It&#8217;s web based so potentially playable by everyone.<\/li>\n <li>I had a lot of fun.<\/li>\n <li>Graphics are not so bad.<\/li>\n <li>Learned a lot.<\/li>\n <\/ul>\n <div>So, again, I hope you enjoy my game (and, even if you don&#8217;t, leave a comment and vote please).<\/div>\n <div><a title=\"Rate me!\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7388\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7388<\/a><\/div>\n <\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-22\/\" rel=\"tag\">LD #22<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 19th, 2011 8:26 am","title":"First Ludum Dare\u2026 first post mortem."}