{"author_name":"someone","cat":"LD #22","comments":[],"epoch":1324299300,"likes":0,"metadata":{"p_key":"60334","p_author":"someone","p_authorkey":"1207","p_urlkey":"96087","p_title":"Timelapse and Post Mortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324299300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1207","us_name":"someone","us_username":"\/author\/someone\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Here is my timelapse video. I forgot to record the webcam stream this time.<br \/>\n <iframe width=\"500\" height=\"281\" src=\"http:\/\/www.youtube.com\/embed\/NI41W6v0fj8?fs=1&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=1207\" title=\"Play\">Play the game.<\/a><\/p>\n <p>I was not inspired by the theme and did nothing other than a few sketches of some of the ideas I had. None were particularly motivating. I ended up just playing other games instead. I started work on this game when I got up on Sunday, about 12 hours before the competition deadline.<br \/>\n I decided on a simple Castlevania style platformer.<br \/>\n Happy with the art, though I would like to redo the character animations. Gimp is not great for animating.<\/p>\n <p>I ran out of time. The gameplay was added within the final hour, and the terrible sound effects in the last five minutes.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/timelapse\/\" rel=\"tag\">timelapse<\/a><\/p>","time":"December 19th, 2011 7:55 am","title":"Timelapse and Post Mortem"}