{"author_name":"DormouseDevelopment","cat":"LD #22","comments":[],"epoch":1324292820,"likes":1,"metadata":{"p_key":"60351","p_author":"DormouseDevelopment","p_authorkey":"7437","p_urlkey":"96104","p_title":"Feature cutting time.","p_cat":"LD #22","p_event":"LD22","p_time":"1324292820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7437","us_name":"DormouseDevelopment","us_username":"dormousedevelopment","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>This is our latest build:<\/p>\n <p>http:\/\/www.monkeydev.com\/unity\/ld22\/index.html<\/p>\n <p>Many of our features are still unimplemented. It is time to focus on making this a game.<\/p>","time":"December 19th, 2011 6:07 am","title":"Feature cutting time."}