{"author_name":"SLiV","cat":"LD #22","comments":[],"epoch":1324286580,"likes":2,"metadata":{"p_key":"60368","p_author":"SLiV","p_authorkey":"5277","p_urlkey":"96121","p_title":"Post Mortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324286580","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5277","us_name":"SLiV","us_username":"sliv","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p><em>Haha, game-related puns.<\/em><\/p>\n <p>At any rate, LD22 was a blast for me. I was really excited and it turned out pretty well.<\/p>\n <p>You can play the game here: <a title=\"Yes, please do!\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=5277\">click me!<\/a><\/p>\n <p><img class=\"alignnone\" style=\"border-style: initial;border-color: initial\" src=\"http:\/\/dl.dropbox.com\/u\/3757149\/LD22\/screenshot110.png\" alt=\"\" width=\"448\" height=\"420\" \/><\/p>\n <p><strong>What went well<\/strong>:<\/p>\n <div>\n <p>&#8211; Once I got my idea started, the gameplay rolled out pretty quickly. From there on, it was mostly making new levels and enemies. I wasn&#8217;t planning to make them all skeletons, but it sure made artwork a lot more easy; besides, skellies are epic.<\/p>\n <div>\n <p>&#8211; Lighting effects are always fun to do. This time even moreso because I didn&#8217;t need them to be high-res; I just made squared lighting and it turned out pretty neat-looking.<\/p>\n <p>&#8211; The artwork went amazingly well, considering the fact that I didn&#8217;t think I could do graphics. Apparently, making 16&#215;16 pixelart and then just scaling to 32&#215;32 works great for me. And I could even write it off to being retro-ish graphics.<\/p>\n <p>&#8211; I had an awesome weekend.<\/p>\n <p><strong>What went worse<\/strong>:<\/p>\n <p>&#8211; I was thinking about recording and then mangling my voice to do the skeleton&#8217;s growls and boss&#8217;s voice, but my microphone was broken. Maybe I should have tested <em>all<\/em>\u00a0my equipment beforehand.<\/p>\n <p>&#8211; My keyboard was unstable and it annoyed me.<\/p>\n <p>&nbsp;<\/p>\n <p>Other than that, nothing really. I am really pleased with my game and actually got everything finished in time.<\/p>\n <p>I hope you enjoyed your LD as well. See you next time.<\/p>\n <p>&nbsp;<\/p>\n <\/div>\n <\/div>","time":"December 19th, 2011 4:23 am","title":"Post Mortem"}