{"author_name":"citizen_erased","cat":"LD #22","comments":[],"epoch":1324247280,"likes":2,"metadata":{"p_key":"60571","p_author":"citizen_erased","p_authorkey":"0","p_urlkey":"96324","p_title":"LD22 Complete","p_cat":"LD #22","p_event":"LD22","p_time":"1324247280","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;ve just submitted <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=4350\">Super Square Zombie Killer<\/a> as my entry.<\/p>\n <blockquote><p>Super Square is spawned into a very strange and dangerous world. There are no other sentient squares, only square eating zombies! Thankfully Square comes packing heat!<\/p><\/blockquote>\n <p>It was probably about 24 hours work altogether, spread evenly over Saturday and Sunday. I tried to get plenty of sleep but stayed up a bit later than I had planned on Saturday.<\/p>\n <p>Development went smoothly but there are some features I would have liked to put in the game, but due to lack of time I decided to leave them out. Zombies just mindlessly try to move towards the player when they&#8217;re within a certain distance or have been alerted. It would be better if they would only start attacking when there is a line of sight between a zombie and the player. Another thing I thought might be add to the game is a fog of war type thing, where you can only see a certain distance around the player and you cannot see through walls.<\/p>\n <p>Lua was great for quick programming and hacking in unplanned features. This was my second time using the love library. It&#8217;s pretty good for this type of development, but it&#8217;s a bit buggy and its version of Box2D is quite outdated now. Overall I&#8217;m pleased with it.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/ld22-complete\/attachment\/000003\/\" rel=\"attachment wp-att-97893\"><img class=\"aligncenter size-large wp-image-97893\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/000003-550x412.png\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/000003-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/000003-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/000003.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Here&#8217;s a list of the tech I used:<\/p>\n <ul>\n <li>Lua<\/li>\n <li>LOVE<\/li>\n <li>sfxr<\/li>\n <li>mtPaint<\/li>\n <li>gimp<\/li>\n <\/ul>","time":"December 18th, 2011 5:28 pm","title":"LD22 Complete"}