Debugging and Making Sounds

Just finishing off some bugs with the level switching and anxiety reducing logic. Right now, one of the cases is broken and I dont know why :(

I also didn’t read the manual and started my game with sounds from freesound.org. Then I realized I couldn’t use them, so I had to go record them myself. Thank goodness my playbook has got a stereo mic, or I would have also wasted all my positional audio work.

One thing’s for sure: I’m learning a ton, and will submit whatever the heck I have when the time is up.

Fun!