{"author_name":"dijumx","cat":"LD - Misc","comments":[],"epoch":1324244400,"likes":0,"metadata":{"p_key":"60616","p_author":"dijumx","p_authorkey":"508518","p_urlkey":"96369","p_title":"First Time Ludum Dare + Game Programming in C++","p_cat":"LD - Misc","p_event":"LD22","p_time":"1324244400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"508518","us_name":"dijumx","us_username":"dijumx","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>So, My first attempt at Game programming coincided with Ludum Dare #22&#8230;.Which also coincided with me moving back home from university for Christmas&#8230;.overall -&gt; massive challenge<\/p>\n <p>My breakdown of events:<\/p>\n <ol>\n <li>I haven&#8217;t produced anything worth submitting &#8211; only got much of the backbone finished<\/li>\n <li>I have learnt a lot about the workings of C++ and the SDL library<\/li>\n <li>I managed to produced my very first makefile to automate building and debugging<\/li>\n <li>I have a basis for a game I have wanted to make for a while<\/li>\n <li>I might still have some time to finish in time for the Jam Deadline<\/li>\n <\/ol>\n <div>So yes, after having only started work on my game about 15 hours after the start, plus having to learn how the SDL library worked while I was at it, I managed to bite off far more than I could chew.<\/div>\n <div>Even if I do miss the jam deadline, It won&#8217;t put me off entering next time (If I can fit it around University).<\/div>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/fail\/\" rel=\"tag\">fail<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/latestart\/\" rel=\"tag\">latestart<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/newcomer\/\" rel=\"tag\">newcomer<\/a><\/p>","time":"December 18th, 2011 4:40 pm","title":"First Time Ludum Dare + Game Programming in C++"}