{"author_name":"TheWyo","cat":"LD #22","comments":[{"author_name":"","time":"December 18, 2011 4:21 pm","epoch":1324243260,"text":"if it runs you should submit it!","spam":"N"},{"author_name":"noevidenz","time":"December 18, 2011 4:28 pm","epoch":1324243680,"text":"Sorry to hear that. Even if you have to withdraw from the competition, I hope you&#8217;ll continue working on your game and perhaps release it when it&#8217;s done.<br \/>\n It&#8217;d be a shame to cone so far and never have anyone play it.","spam":"N"},{"author_name":"Js5schnitz","time":"January 8, 2012 3:34 am","epoch":1326011640,"text":"PLEASE FINISH THIS GAME! I would love to play it!.","spam":"N"}],"epoch":1324242480,"likes":2,"metadata":{"p_key":"60640","p_author":"TheWyo","p_authorkey":"7885","p_urlkey":"96393","p_title":"Going to have to withdraw unfortunately. =\/","p_cat":"LD #22","p_event":"LD22","p_time":"1324242480","p_likes":"2","p_comments":"3","p_status":"UPD5","us_key":"7885","us_name":"TheWyo","us_username":"thewyo","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>About three hours to go and my own code structure has started burying me alive under a pile of unscalable objects. I&#8217;ve got a to a point where adding anything new that needs to be rendered would mean re-writing probably about half of my rendering engine to make it fit in properly without redrawing issues. I really should have gone for an event-driven structure, I dunno how I thought I could&#8217;ve gotten away with doing it without. Would&#8217;ve made my life so much easier.<\/p>\n <p>Well on the up side, it&#8217;s been an absolute blast of fun, and its taught me so much more about the Java language and about writing game engines from scratch. I can, not even 48 hours after starting the programming, think of so many ways I could re-write the code to be more scalable, more efficient, and more lightweight. This is the only problem really, I can do the re-writing, just don&#8217;t have the time to get it done for LD. I&#8217;ll certainly be taking my experience with this LD as something to learn from in the future.<\/p>\n <p>Good luck to everyone in the voting stages and I&#8217;ll hopefully see you around for LD 23.<\/p>\n <p>Screenshots of what it could have been:<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/thewyo.com\/LD48\/LD22\/Screenshot1.PNG\" alt=\"\" width=\"414\" height=\"435\" \/><\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/thewyo.com\/LD48\/LD22\/Screenshot2.PNG\" alt=\"\" width=\"418\" height=\"440\" \/><\/p>\n <p>And if you&#8217;re really somehow interested, here&#8217;s the last built jar:<\/p>\n <p><a title=\"LD48.jar\" href=\"http:\/\/thewyo.com\/LD48\/LD22\/LD48.jar\">http:\/\/thewyo.com\/LD48\/LD22\/LD48.jar<\/a><\/p>","time":"December 18th, 2011 4:08 pm","title":"Going to have to withdraw unfortunately. =\/"}