{"author_name":"Vilborg","cat":"LD #22","comments":[],"epoch":1324230540,"likes":0,"metadata":{"p_key":"60767","p_author":"Vilborg","p_authorkey":"4884","p_urlkey":"96520","p_title":"Day 2 Postmertem and Day 3","p_cat":"LD #22","p_event":"LD22","p_time":"1324230540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4884","us_name":"Vilborg","us_username":"vilborg","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Well, on Day 2 of the Jam I managed to make a few new weapons, work on enemies, listen to the music my brother composed for the game, and more stuff. \u00a0I don&#8217;t remember yesterday all that well, actually.<\/p>\n <p>&nbsp;<\/p>\n <p>Today, I&#8217;m hoping to add a lot more weapons, more levels, hopefully a title screen and level select, scoring, game balance, and the put the music into the game. \u00a0Things are looking up. \u00a0I hope.<\/p>","time":"December 18th, 2011 12:49 pm","title":"Day 2 Postmertem and Day 3"}