{"author_name":"Pixelsheep","cat":"LD #22","comments":[],"epoch":1324227060,"likes":0,"metadata":{"p_key":"60807","p_author":"Pixelsheep","p_authorkey":"6396","p_urlkey":"96560","p_title":"Home Stretch!","p_cat":"LD #22","p_event":"LD22","p_time":"1324227060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"6396","us_name":"Pixelsheep","us_username":"sheepman","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>So, all enemies are created. The story is written. The mechanics are programmed. 2-Player Deathmatches work. There is but one thing left to do: Level Assembly. Simples. I need to put objects into rooms to create levels. I also need to make the end bit where the big twist happens. T minus one hour. Good luck everyone. These last 5 hours are where Skyrims are made.<\/p>\n <p>-Pixelsheep<\/p>","time":"December 18th, 2011 11:51 am","title":"Home Stretch!"}