{"author_name":"Frib","cat":"LD #22","comments":[],"epoch":1324223820,"likes":1,"metadata":{"p_key":"60830","p_author":"Frib","p_authorkey":"3939","p_urlkey":"96583","p_title":"Still a long way to go","p_cat":"LD #22","p_event":"LD22","p_time":"1324223820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3939","us_name":"Frib","us_username":"frib","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/still-a-long-way-to-go\/alpha3\/\" rel=\"attachment wp-att-96263\"><img class=\"alignnone size-large wp-image-96263\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/alpha3-550x349.png\" alt=\"\" width=\"550\" height=\"349\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/alpha3-300x190.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/alpha3-550x349.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/alpha3.png 816w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>About 8 hours left, and I still have a ton of things to do. So I&#8217;m going to scrap some planned features.<\/p>\n <p>I have added an inventory, allowing you to carry and use up to 5 items. I&#8217;ve also added support for effects, which can be used in potions, or on weapons. I&#8217;ve also added the possibility of having ammo for weapons, discarding them when they&#8217;re used up.<\/p>\n <p>I&#8217;m going to add loot drops and chests, and an inventory management system. After that, I&#8217;m going to add a character creation screen and maybe item shops. Finally, I&#8217;ll spend my remaining time on adding content, such as monsters, maps and more items. Oh, and I also need to create music and sounds.<\/p>\n <p>Sadly that means I&#8217;m going to scrap the whole party based story concept where people die and you&#8217;re left alone. I&#8217;d rather focus on more content at the moment. Besides, technically you&#8217;re alone in the dungeon so the theme still fits, sort of. Maybe I&#8217;ll continue working on the game after the LD finishes to add more stuff. I&#8217;m happy that I kept it very modular and relatively clean code-wise, because that will help a lot in the long run.<\/p>","time":"December 18th, 2011 10:57 am","title":"Still a long way to go"}