{"author_name":"offwhitefox","cat":"LD #22","comments":[],"epoch":1324223700,"likes":0,"metadata":{"p_key":"60834","p_author":"offwhitefox","p_authorkey":"4961","p_urlkey":"96587","p_title":"The Home Stretch!","p_cat":"LD #22","p_event":"LD22","p_time":"1324223700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4961","us_name":"offwhitefox","us_username":"offwhitefox","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>After a 17 hour burn yesterday I&#8217;ve made some excellent progress. \u00a0First, all the art is in and it&#8217;s got it going on \ud83d\ude09 \u00a0I just wrapped up a music track, which leaves me with the following:<\/p>\n <ul>\n <li>Title\/Intro Screen<\/li>\n <li>SFX<\/li>\n <li>End\/Victory Screen<\/li>\n <\/ul>\n <p>And&#8230;if I was really feeling crazy I&#8217;d go through and redo the player animations, because they&#8217;re a little shady right now. \u00a0But we&#8217;ll see how much time I have left after all the above is said and done. \u00a0And here&#8217;s a screenshot for you fellow greedy gamedevs:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/the-home-stretch-2\/screen-shot-2011-12-18-at-12-51-57-pm\/\" rel=\"attachment wp-att-96278\"><img class=\"aligncenter size-medium wp-image-96278\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-12.51.57-PM-300x145.png\" alt=\"\" width=\"300\" height=\"145\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-12.51.57-PM-300x145.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-12.51.57-PM-550x266.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-12.51.57-PM.png 1185w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 18th, 2011 10:55 am","title":"The Home Stretch!"}