Almost there!

Well I’ve finished the platforming engine, enemies are done, goals are relatively obvious, mechanics are all working, most of the levels are done and I’ve just got sound to do!

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Doing a test run now to make sure everything works, probably will find and fix a few things (or add things I’ve forgotten) and then onto the audio!

My second Ludum Dare, (first I forgot about until the second day) and I think I’ve done spectacularly well.