{"author_name":"feyleaf","cat":"LD #22","comments":[],"epoch":1324219500,"likes":2,"metadata":{"p_key":"60872","p_author":"feyleaf","p_authorkey":"505891","p_urlkey":"96625","p_title":"Rounding the Bend and Still Creating Levels","p_cat":"LD #22","p_event":"LD22","p_time":"1324219500","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"505891","us_name":"feyleaf","us_username":"feyleaf","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<div id=\"attachment_96001\" style=\"width: 586px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/rounding-the-bend-and-still-creating-levels\/ld22-screenie-4\/\" rel=\"attachment wp-att-96001\"><img class=\"size-full wp-image-96001 \" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ld22-screenie-4.png\" alt=\"Ludum Dare Screenshot #4\" width=\"576\" height=\"346\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ld22-screenie-4-300x180.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ld22-screenie-4-550x330.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ld22-screenie-4.png 640w\" sizes=\"(max-width: 576px) 100vw, 576px\" \/><\/a><p class=\"wp-caption-text\">She never called me, either.<\/p><\/div>\n <p>Things have smoothed out very well. Although my code is still an absolute mess. I figure as long as I can wade through it for the next 9-or-so hours, the needed changes can be made. Inefficiently.<\/p>\n <p>I have had such a great time so far in the competition! This community is just outstanding. I have peeked through lots of posts, and see some promising stuff on the pages of the Ludum Dare blog. Can&#8217;t wait to play them!<\/p>\n <p>Continuing on, the game is playable, but the levels seriously need to be fleshed out. It&#8217;s too easy to get stuck and not be able to finish. I just left the levels cloned from the original demo level to test the various implements and graphics.\u00a0 Also, I will need to make a title screen, beginning, and end. The first thing I thought of on Friday night was a little story for this main character.<\/p>\n <p>I&#8217;ve skipped breakfast because I slept more than I had planned. Now it&#8217;s time for a lunch-and-Sunny-D break, then hopping back into level design.<\/p>","time":"December 18th, 2011 9:45 am","title":"Rounding the Bend and Still Creating Levels"}