{"author_name":"Thomas","cat":"LD #22","comments":[],"epoch":1324211220,"likes":0,"metadata":{"p_key":"60933","p_author":"Thomas","p_authorkey":"4430","p_urlkey":"96696","p_title":"A Short Demo (Update 1)","p_cat":"LD #22","p_event":"LD22","p_time":"1324211220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4430","us_name":"Thomas","us_username":"cameleon","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>&#8220;A Lone Kitty&#8221; has it&#8217;s first demo. It&#8217;s in my Dropbox <a href=\"http:\/\/dl.dropbox.com\/u\/23634997\/Alone%202.0.zip\">here<\/a>\u00a0(4.5MB). Feedback on <a href=\"http:\/\/twitter.com\/#!\/ThomasGrant85\">Twitter<\/a> or in IRC(cameleon) would be\u00a0appreciated.<\/p>\n <p>Controls.<\/p>\n <p>Arrows &#8211; Move Kitten<\/p>\n <p>Esc &#8211; Quit Game<\/p>\n <p>The game right now has 2 identical mazes, and quits automatically upon completing the\u00a0second\u00a0one. Update: Initial feedback thought the\u00a0collision\u00a0detection was broken, minor graphics tweak to show that it is not the case.<\/p>","time":"December 18th, 2011 7:27 am","title":"A Short Demo (Update 1)"}