{"author_name":"emilng","cat":"LD #22","comments":[],"epoch":1324200660,"likes":0,"metadata":{"p_key":"60999","p_author":"emilng","p_authorkey":"7518","p_urlkey":"96764","p_title":"Success and Failure","p_cat":"LD #22","p_event":"LD22","p_time":"1324200660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7518","us_name":"emilng","us_username":"emilng","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>During the course of the evening extending to this morning I went from only knowing that L-Systems can be used to generate plants and fractals to getting the gist of how I&#8217;m going to go about tearing apart a standard implementation to give it the flexibility and control that I need. This pretty much means that it will take at least until the end of the compo to finish implementing it. In other words I&#8217;m not going to be able to submit a game this time. I think what I have is strong enough that I&#8217;ll keep working on it and see where I can push it though.<\/p>\n <p>Good luck to everybody else who&#8217;s still working on finishing by the deadline! =)<\/p>\n <p>It&#8217;s 6:30 am here which means I should probably get some rest =P<\/p>","time":"December 18th, 2011 4:31 am","title":"Success and Failure"}