{"author_name":"recursive frog","cat":"LD #22","comments":[{"author_name":"Keehan12","time":"December 18, 2011 2:25 am","epoch":1324193100,"text":"Pretty fun and Challenging Game! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>  Just need to fix a few bugs, such as falling off the edge and not repsawning.","spam":"N"},{"author_name":"dr_soda","time":"December 18, 2011 3:17 pm","epoch":1324239420,"text":"Keehan, I believe I&#8217;ve fixed the bug you found in the early levels.  It should work across the board now.  Also, there&#8217;s a newly imagined level 4 since the old one was lame.","spam":"N"}],"epoch":1324191900,"likes":0,"metadata":{"p_key":"61054","p_author":"recursive frog","p_authorkey":"504529","p_urlkey":"96819","p_title":"(-o^_^)-o HUG MONSTER <3 HAPPY ENDINGS!!!","p_cat":"LD #22","p_event":"LD22","p_time":"1324191900","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"504529","us_name":"recursive frog","us_username":"recursive frog","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Here&#8217;s the other one of those book ends I mentioned before&#8230; Hug Monster now has both a title screen *and* an ending, both of which are programmatically animated storytelling devices. Now you can <em><strong>play and finish<\/strong><\/em> so you can <b>watch the ending!<\/b><\/p>\n <p>(-o^_^)-o <a href=\"http:\/\/labs.scriptocalypse.com\/unity\/hugmonster\/\">Play and finish HUG MONSTER<\/a> o-(^_^o-)<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/o_-o-hug-monster-3-happy-endings\/demo004\/\" rel=\"attachment wp-att-94712\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/demo004-300x228.png\" alt=\"\" width=\"300\" height=\"228\" class=\"alignnone size-medium wp-image-94712\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/demo004-300x228.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/demo004-550x419.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I have to say, that ending sequence was grueling after the long day I put in polishing up everything else.  I started working on it almost immediately after my last update.  Fortunately it was really easy to piggyback the existing switches and doors functionality into an animated movie, but what took more time was fiddling with the exact velocity values I wanted the little guy to use when he moved across the screen.  It was harder than you think, since the monsters are all just using their normal in-game AI to achieve their seemingly smart behavior.<\/p>","time":"December 18th, 2011 2:05 am","title":"(-o^_^)-o HUG MONSTER <3 HAPPY ENDINGS!!!"}