{"author_name":"RandomM00","cat":"LD #22","comments":[],"epoch":1324191600,"likes":0,"metadata":{"p_key":"61057","p_author":"RandomM00","p_authorkey":"3221","p_urlkey":"96822","p_title":"Still alive \u2013 gasp \u2013 just","p_cat":"LD #22","p_event":"LD22","p_time":"1324191600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3221","us_name":"RandomM00","us_username":"randomm00","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Unexpected real life things have galumphed most of day one and a chunk of day two. I still want to enter so I&#8217;m going as fast as possible. I have the core engine for a vertical shooter, some ideas, a new version of Blender and very little time!<\/p>\n <p>I spent most of last night learning why planning how the code will work is so important, with the result that I didn&#8217;t get much done and produced lots of bugs. I&#8217;ve reduced the number of features I want to implement, but I think the bugs are going to make things difficult. Oops.<\/p>\n <p>There&#8217;s no point uploading a build, there&#8217;s nothing to see.<\/p>","time":"December 18th, 2011 2:00 am","title":"Still alive \u2013 gasp \u2013 just"}