{"author_name":"pighead10","cat":"LD #22","comments":[],"epoch":1324191420,"likes":1,"metadata":{"p_key":"61061","p_author":"pighead10","p_authorkey":"8539","p_urlkey":"96826","p_title":"Nearly playable","p_cat":"LD #22","p_event":"LD22","p_time":"1324191420","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8539","us_name":"pighead10","us_username":"pighead10","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>&#8216;playable&#8217; was the goal that I hoped I would achieve in this Ludum Dare, as I&#8217;ve never made a &#8216;playable&#8217; game before. I&#8217;ve very nearly got my game idea &#8211; which I purposely made the simplest game possible &#8211; so I would at least be able to enter this Ludum Dare. However, as the only rendering engine for C++ that I knew how to use was 3D&#8230; I now have to make some 3d graphics, which I have no knowledge how to do. Also, I don&#8217;t have a sound engine I&#8217;ve ever used before. My submitted game may be a bunch of grey cubes shooting at other grey cubes!<\/p>","time":"December 18th, 2011 1:57 am","title":"Nearly playable"}