{"author_name":"Jwatt","cat":"LD #22","comments":[],"epoch":1324186860,"likes":1,"metadata":{"p_key":"61081","p_author":"Jwatt","p_authorkey":"504364","p_urlkey":"96846","p_title":"Respawn","p_cat":"LD #22","p_event":"LD22","p_time":"1324186860","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"504364","us_name":"Jwatt","us_username":"Jwatt","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>After a good night&#8217;s sleep, I&#8217;m feeling optimistic again. I couldn&#8217;t continue with my original idea and didn&#8217;t want to scrap it either. I figured out a compromise when lying in bed this morning: a way to alter the game mechanic to make it more interesting from both the developer&#8217;s and the player&#8217;s point of view.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/respawn\/tumblr_lgf29zssdh1qh59n0o1_4001\/\" rel=\"attachment wp-att-94534\"><img class=\"aligncenter size-full wp-image-94534\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/tumblr_lgf29zSsDH1qh59n0o1_4001.gif\" alt=\"\" width=\"400\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/tumblr_lgf29zSsDH1qh59n0o1_4001-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/tumblr_lgf29zSsDH1qh59n0o1_4001.gif 400w\" sizes=\"(max-width: 400px) 100vw, 400px\" \/><\/a><\/p>","time":"December 18th, 2011 12:41 am","title":"Respawn"}