{"author_name":"chardish","cat":"LD #22","comments":[{"author_name":"","time":"December 18, 2011 12:51 am","epoch":1324187460,"text":"Platform without jumping, there\u00b4s a neat idea!","spam":"N"}],"epoch":1324184100,"likes":1,"metadata":{"p_key":"61091","p_author":"chardish","p_authorkey":"3946","p_urlkey":"96856","p_title":"An Upbeat Kind Of Loneliness","p_cat":"LD #22","p_event":"LD22","p_time":"1324184100","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"3946","us_name":"chardish","us_username":"chardish","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m working on a hardcore platformer without jumping. How do you make a platformer without jumping, you ask? If only you had some sort of umbrella that let you ride currents of wind&#8230;<\/p>\n <p style=\"text-align: left\"><img class=\"aligncenter\" src=\"http:\/\/i.imgur.com\/Lyihc.png\" alt=\"\" width=\"542\" height=\"442\" \/><br \/>\n Most of the coding is done; just lots of level design left.<\/p>\n <p style=\"text-align: left\">You&#8217;re <strong><em>alone<\/em><\/strong>\u00a0without any allies, enemies, or even moving obstacles. Just you and the environment.<\/p>","time":"December 17th, 2011 11:55 pm","title":"An Upbeat Kind Of Loneliness"}