{"author_name":"useless","cat":"LD #22","comments":[],"epoch":1324177200,"likes":0,"metadata":{"p_key":"61136","p_author":"useless","p_authorkey":"504605","p_urlkey":"96901","p_title":"Adding features, building the castle","p_cat":"LD #22","p_event":"LD22","p_time":"1324177200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504605","us_name":"useless","us_username":"useless","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/adding-features-building-the-castle\/alonegame1-4\/\" rel=\"attachment wp-att-94217\"><img class=\"aligncenter size-medium wp-image-94217\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/AloneGame13-300x300.png\" alt=\"\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/AloneGame13-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/AloneGame13-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/AloneGame13.png 512w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a>So far so good. I&#8217;m coding in new types of tiles and I&#8217;ve finally managed to get the light code working perfectly in all conditions. After I&#8217;m done implementing the various gimmicks, it&#8217;s time to start filling out the castle (and probably redo that character sprite, too cute lol).<\/p>\n <p>Maybe I can program a cool distortion shader for the character sprite. Or use fog particles to indicate that he\/she is ephemeral, like a ghost. And I&#8217;ve got <em>plenty<\/em>\u00a0of time to make it all, after downing this Monster!<\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jmonkeyengine\/\" rel=\"tag\">jmonkeyengine<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/light\/\" rel=\"tag\">light<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"December 17th, 2011 10:00 pm","title":"Adding features, building the castle"}