Loading Areas Complete
I’ve got it loading areas mechanics all in place now. It remembers object that are there, how many resources they have left, and if you take a stone, it’s removed from the world for good. I also added in a little plant so that I could get an excuse to post another screenshot 😀
Next up? I wan’t to change inventory to two rows instead of three. After that? I kind of want to get some sort of crafting figured out… Maybe just a combine system where you can use whatever is in your hands with other items? That might be the best way to do it considering the time restraints.
