{"author_name":"ripter","cat":"LD #22","comments":[{"author_name":"","time":"December 18, 2011 9:41 am","epoch":1324219260,"text":"So you can&#8217;t do anything BUT win? lol","spam":"N"}],"epoch":1324172220,"likes":0,"metadata":{"p_key":"61164","p_author":"ripter","p_authorkey":"3640","p_urlkey":"96929","p_title":"You can now win!","p_cat":"LD #22","p_event":"LD22","p_time":"1324172220","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"3640","us_name":"ripter","us_username":"ripter","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>The player can now attack the bad guys and win! Woohoo!<\/p>\n <p>The bad guys can attack back, they just don&#8217;t do any damage and the player can&#8217;t die right now.<\/p>\n <p>I need to show the losing screen when the player dies (and let the bad guys attack!) and create nested menus so the player has more options than just attack.<\/p>\n <p>I was thinking of showing health bars, but I don&#8217;t think I have time for that right now. some health text is probably all I need. If there are any healing spells, I&#8217;ll need to allow the user to pick which ally to use it on. Right now you can only pick bad guys. That reminds me, I need to add allys into the game.<\/p>","time":"December 17th, 2011 8:37 pm","title":"You can now win!"}