{"author_name":"PaulSB","cat":"LD #22","comments":[],"epoch":1324166040,"likes":1,"metadata":{"p_key":"61226","p_author":"PaulSB","p_authorkey":"1626","p_urlkey":"96991","p_title":"End of Day 1 \u2013 Progressing at a Crawl","p_cat":"LD #22","p_event":"LD22","p_time":"1324166040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1626","us_name":"PaulSB","us_username":"paulsb","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I got caught up in my own dodgy logic for far too long towards the end of today, which hasn&#8217;t helped my outlook, but at least my battle system is now functional if very limited. This is proving quite a crash-course in Unity scripting! Lots to do tomorrow (of course), time for a bit of sleep now.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/end-of-day-1-progressing-at-a-crawl\/ss02-3\/\" rel=\"attachment wp-att-93551\"><img class=\"aligncenter size-large wp-image-93551\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss02-550x366.png\" alt=\"\" width=\"550\" height=\"366\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss02-300x200.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss02-550x366.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss02.png 720w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"December 17th, 2011 6:54 pm","title":"End of Day 1 \u2013 Progressing at a Crawl"}