8:30 effective work time so far

Just did a 2 stint for a total of 8h 30 min, according to my screen captures. (I only capture while I actually work.) Need to improve on that for the second 24 hours that are about to start. However, considering cold + fever and being sleep deprived before I started, that might not be too bad anyway.

Of course, screenshot:

Might not look all that different, but what’s happened is that the “bobbins” and stuff like that are now “entities” that can be moved around arbitrarily. They’re still linked to the map for proper z order when rendered.

Oh, and there’s the main character half hiding behind that block: A grumpy old pinball ball…! ๐Ÿ˜€ (Oh, you’d be grumpy too if you’d been slapped around a table for hours on end on a regular basis the last few years.)

Ok; so that didn’t take many minutes to draw, and doesn’t really need any actual animation. I’ve been in better shape, and I’m essentially coding the engine as part of the game, so I need to focus on gameplay first.