Hidden in Plain Sight Timelapse
As per tradition, I put together a timelapse for my game, Hidden in Plain Sight. New to this timelapse is a super-reveal that I was also giving a tutorial on how to use Unity to make VR applications to a Hackathon going at the same time as Ludum Dare. Not to mention all the Unity questions I had to answer at the site despite needing to work on my own, decidedly non-VR-related project. So yeah, last weekend was absolutely crazy for me, and this video is proof.
