{"author_name":"kosinus","cat":"LD #22","comments":[],"epoch":1324160460,"likes":0,"metadata":{"p_key":"61294","p_author":"kosinus","p_authorkey":"3062","p_urlkey":"97059","p_title":"Easy going progress update","p_cat":"LD #22","p_event":"LD22","p_time":"1324160460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3062","us_name":"kosinus","us_username":"kosinus","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Theme seems easy enough, but actually building something is a different thing altogether. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Despite attempting previous LDs, this is the first time I&#8217;m posting. I&#8217;m going about this casually, and doubt I&#8217;ve spent more than 5 hours in total this first day. Here&#8217;s where I&#8217;m at:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/easy-going-progress-update\/screen-shot-2011-12-18-at-01-04-14\/\" rel=\"attachment wp-att-93102\"><img class=\"aligncenter size-medium wp-image-93102\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-01.04.14-300x222.png\" alt=\"Basic level, with sentries, and occlusion.\" width=\"300\" height=\"222\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-01.04.14-300x222.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-01.04.14-550x407.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Screen-Shot-2011-12-18-at-01.04.14.png 848w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>The idea is a top down arcade game, where you have to sneak past sentries to plant charges, then disable all of them in one shot. Basic occlusion is in place, as well as a game loop and instructions for the sentries to follow. Yes, they move. But still a lot to go, of course.<\/p>\n <p>Tech I&#8217;m using is just plain HTML Canvas 2D, driven by CoffeeScript. (No libraries.) The build process is a sprinkle of Node.js, Connect, Browserify and UglifyJS, but the result runs in any modern browser. Heck, the thing is not even half a KLOC at the moment.<\/p>\n <p>I&#8217;m happy, and it&#8217;s fun. We are here to have fun, right? \ud83d\ude09<\/p>","time":"December 17th, 2011 5:21 pm","title":"Easy going progress update"}