{"author_name":"zapaman","cat":"LD #22","comments":[],"epoch":1324158060,"likes":3,"metadata":{"p_key":"61317","p_author":"zapaman","p_authorkey":"7159","p_urlkey":"97082","p_title":"20 hours in \u2013 progress report","p_cat":"LD #22","p_event":"LD22","p_time":"1324158060","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"7159","us_name":"zapaman","us_username":"zapaman","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Previous post <a title=\"16 hours - progress report\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/16-hours-in-progress-report-and-plans\/\" target=\"_blank\">here<\/a>.<\/p>\n <p>Ok, 20 hours have passed like a breeze. I&#8217;ve kept myself busy, coding and doing my best to create 3D models that can be identified with ease! Got most of the Core Mechanics working quite well. I now need to polish them and focus on Level Design and media (textures, models, music). This is a full list of features that have been added today:<\/p>\n <ul>\n <li>Collision<\/li>\n <li>Player and Camera controls (1st person, 3rd person, top-down &#8211; although top-down is what I am going to use)<\/li>\n <li>Bullet handling for the Enemies<\/li>\n <li>Enemy AI. There are two types of enemies, Attackers and Defenders. The Attackers will engage the Player gun-first, while defenders will rush towards the TouchDown zone, in order to defend it.<\/li>\n <li>Switching between levels.<\/li>\n <li>HUD (Health Bar, Special Bar\/Stamina Bar)<\/li>\n <\/ul>\n <p>I&#8217;m happy with my progress today, managed to do most of the things that I had planed. Gonna take a quick nap (2-3h maximum) and then I&#8217;m back to adding the rest of the features, and polishing the game.<\/p>\n <p>As a bonus, here&#8217;s my Timelapse video. Hope you guys like it.<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/sxn4F2LAI44?fs=1&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/day-1\/\" rel=\"tag\">day 1<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/timelapse\/\" rel=\"tag\">timelapse<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/touchdown\/\" rel=\"tag\">Touchdown<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/zapaman\/\" rel=\"tag\">Zapaman<\/a><\/p>","time":"December 17th, 2011 4:41 pm","title":"20 hours in \u2013 progress report"}