Psychadelic Sky and The Next Steps

That yellow thing is a fire hydrant.
I have made NPCs and Props in the level, and my primary sky tile is a little too crazy/iridescent. Levels load, the player sprite has smooth movement and jumps, camera view pans better than I have ever made. That’s all great progress!
I finished lunch and a jug of Sunny D, and am ready to make the NPCs move and the props do stuff. Plus, will redo the sky.