{"author_name":"iforce2d","cat":"LD #22","comments":[],"epoch":1324139760,"likes":1,"metadata":{"p_key":"61553","p_author":"iforce2d","p_authorkey":"7091","p_urlkey":"97318","p_title":"Some progress","p_cat":"LD #22","p_event":"LD22","p_time":"1324139760","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7091","us_name":"iforce2d","us_username":"iforce2d","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>hmm&#8230; so the &#8216;story&#8217; will be that uhh somehow you got stuck in an underground cavern and are trying to find the exit. And since there is no one else there, you&#8217;re alone. haha&#8230; oh well, as I said in the last post, this weekend will be more an exercise in using the new tools than a proper game. As usual, it&#8217;s a 2d physics thingy:<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/some-progress-27\/ss1-22\/\" rel=\"attachment wp-att-91456\"><img class=\"aligncenter size-full wp-image-91456\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss11.png\" alt=\"\" width=\"512\" height=\"384\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss11-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss11-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/ss11.png 640w\" sizes=\"(max-width: 512px) 100vw, 512px\" \/><\/a><\/p>\n <p style=\"text-align: left\">Most of the player movement, and some basic detection of when it enters a certain area is done. Tomorrow will be making the level and some enemies\/obstacles. Art and sound are somewhere way down at the bottom of the list, around the &#8216;may not get done&#8217; region. Right now though it&#8217;s time for some sleep.<\/p>","time":"December 17th, 2011 11:36 am","title":"Some progress"}