{"author_name":"BlueShaman","cat":"LD #22","comments":[],"epoch":1324138020,"likes":0,"metadata":{"p_key":"61580","p_author":"BlueShaman","p_authorkey":"4891","p_urlkey":"97345","p_title":"Level Gen","p_cat":"LD #22","p_event":"LD22","p_time":"1324138020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4891","us_name":"BlueShaman","us_username":"blueshaman","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I have a basic level gen working (I need to tweak it.).<\/p>\n <p>It basically layers boxes to clear \/ add outlines, and ends up working pretty well with the snakes and all.<\/p>\n <p>Now I need to make day and night do something, namely, affect the snakes&#8217; behavior. I also need to make fruit-bearing palm trees to provide the sustenance of the game, and also possible for building walls \/ buildings and stoof.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/level-gen\/ld22-3\/\" rel=\"attachment wp-att-91300\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/LD22-3-300x236.png\" alt=\"\" width=\"300\" height=\"236\" class=\"alignnone size-medium wp-image-91300\" \/><\/a><\/p>","time":"December 17th, 2011 11:07 am","title":"Level Gen"}