{"author_name":"Malactus","cat":"LD #22","comments":[],"epoch":1324134360,"likes":0,"metadata":{"p_key":"61628","p_author":"Malactus","p_authorkey":"7440","p_urlkey":"97393","p_title":"Been writing my self into a corner, fixing that.","p_cat":"LD #22","p_event":"LD22","p_time":"1324134360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7440","us_name":"Malactus","us_username":"malactus","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Apparently the way How I&#8217;ve written my requirements, appears to be making me have some limited design issues:<\/p>\n <p>The original game idea goes as follows and is laden with typical cliches, except that the ending is a twist<\/p>\n <p>More after the break:<a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/been-writing-my-self-into-a-corner-fixing-that\/progress-15-hours-in\/\" rel=\"attachment wp-att-90987\"><img class=\"alignright size-medium wp-image-90987\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Progress-15-hours-in-300x148.jpg\" alt=\"\" width=\"300\" height=\"148\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Progress-15-hours-in-300x148.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Progress-15-hours-in-550x272.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><span id=\"more-90961\"><\/span><\/p>\n <blockquote><p>\u00a0 The player is on a long car trip, however they run into bad luck and<br \/>\n run out of gas completely (someone probably syphoned it out\u00a0 during the last stop),<br \/>\n and the phone has no signal.<\/p>\n <p>Meanwhile You do not know what exactly is in the distance as it appears there&#8217;s something in the darkness.<\/p>\n <p>He\/She end up in the middle of nowhere, meaning they are unlikely to have anyone drive past atleast at in night, or if anyone else be in the area:<\/p>\n <p>The small gas station appears to have been long abandoned,<br \/>\n There is a vandalised phone booth, the roof, your car, and the building it self<\/p>\n <p>The player has to get into the abandoned building, turn on power, find a token, and call someone to not be so &#8220;alone&#8221; anymore.<\/p>\n <p>the player returns to the car, and then continues ******** ********* which ********* the ***** in the ********** are ******\u00a0 ****** of *** ********.<\/p><\/blockquote>\n <p>Forexample: My current area of an abandoned gas station \/ diner in the middle of no where simply is put way too dark. And logically speaking such buildings wouldnt have light since they would have been long abandoned (duh).<\/p>\n <p>The only way How I might actually proceed further into a better direction is actually making it so that the the place isnt abandoned, but all of its occupants have simply dissapeared during the night..<\/p>","time":"December 17th, 2011 10:06 am","title":"Been writing my self into a corner, fixing that."}