2 and a half hours later
I woke up this morning with no idea of what I was going to do to fit the theme. I started with a game that involved teleporting the player around to reach the goal but later decided on doing a side-scrolling shooter as I haven’t done one before.

This is what I have so far, a block for the player and badly drawn enemys. The background scrolls currently which I’m happy with for now but a large part of my time will be spend making it look far better that it currently is. In its current state it functions as a game with the player being able to shoot the enemys but I haven’t decided on how progression will be managed, if I manage it in levels or one constantly scrolling screen.
Tags: 2D, progress, screenshot