{"author_name":"Truck","cat":"LD #22","comments":[{"author_name":"Truck","time":"December 17, 2011 5:28 am","epoch":1324117680,"text":"also scenesat is getting annoying this morning, seems to be a load of anti-get-stuff-done crap and I&#8217;m moving away from it to something more condusive to work.  I don&#8217;t have time to make a playlist anyeay. Plus I&#8217;m not really sure exactly WHAT it is that is causing me to dislike these tunes, other than the lame YT Cracker crap &#8211; I just need ambient drone I think.","spam":"N"}],"epoch":1324117440,"likes":0,"metadata":{"p_key":"61825","p_author":"Truck","p_authorkey":"8368","p_urlkey":"97591","p_title":"Game planning complete","p_cat":"LD #22","p_event":"LD22","p_time":"1324117440","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"8368","us_name":"Truck","us_username":"truck","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I have now fleshed out the entire game, with an idea of each of the characters and their goals and why, the playfield\/planet, the way they move and conquer, and the way they win.<\/p>\n <p>I&#8217;m unsure on balance just yet.\u00a0 I do know the Aliens have the toughest time winning, but they also have unlimited troops.\u00a0 Unsure on the virus yet, baby and doctor are probably just fine.<\/p>\n <p>Rules are done, but not in code.<\/p>\n <p>Time to figure out how to translate design to code (:<\/p>","time":"December 17th, 2011 5:24 am","title":"Game planning complete"}