I am in (a bit late)
As all ludum dares from #17, I will try to make something for this one as well. I know I am a bit late listing what I will use for development but it is the same stuff I used for previous ld:
- Image edition: Blender, Gimp and Inkscape
- Audio edition: Audacity, Sfxr, Musagi and LMMS
- For coding: Java with Eclipse + libGDX, Box2D, Artemis and some of our libraries : animation4j, commons-gdx, resourcesmanager, etc (nothing to crazy)
Gonna try to make the game available for Android and PC using the lovely and useful LibGDX library.
Good luck to everyone.