{"author_name":"eatsleepindie","cat":"LD #30","comments":[],"epoch":1408744500,"likes":0,"metadata":{"p_key":"6184","p_author":"eatsleepindie","p_authorkey":"35774","p_urlkey":"64044","p_title":"I\u2019m in!","p_cat":"LD #30","p_event":"LD30","p_time":"1408744500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"35774","us_name":"eatsleepindie","us_username":"eatsleepindie","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>This will be second Ludum Dare.\u00a0 I&#8217;ll be working solo again and am shooting for the 48 hour compo, but if more time is needed will submit for the jam instead.\u00a0 Last LD\u00a0I focused too much on blogging and polishing the game visually; this time around I will focus more on core game-play elements.<\/p>\n <p>My tools:<br \/>\n <strong>Engine:<\/strong><br \/>\n Unity3D (c#)<\/p>\n <p><strong>Graphics:<\/strong><br \/>\n Photoshop CS6<\/p>\n <p><strong>Sound \/ Audio:<br \/>\n <\/strong>sfxr &amp; Abundant Music<\/p>\n <p><strong>Web work (if necessary)<br \/>\n <\/strong>Dreamweaver (CFML)<\/p>\n <p>Time to fire up the old NES and get some inspiration before we start.\u00a0 Good luck to everyone, and I&#8217;ll see you on the other side!<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"August 22nd, 2014 4:55 pm","title":"I\u2019m in!"}