{"author_name":"colincapurso","cat":"LD #22","comments":[],"epoch":1324114680,"likes":0,"metadata":{"p_key":"61852","p_author":"colincapurso","p_authorkey":"7205","p_urlkey":"97618","p_title":"First LD22 update","p_cat":"LD #22","p_event":"LD22","p_time":"1324114680","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7205","us_name":"colincapurso","us_username":"colincapurso","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>It&#8217;s been many hours since Ludum Dare #22 started. To be honest, I was really hoping for teleportation.<\/p>\n <p>So, just a recap, i&#8217;m doing a browser game using javascript\/canvas. I want to do something darker than i&#8217;m used to.<\/p>\n <p>This is where i&#8217;m at at the moment <a href=\"http:\/\/www.stickymill.com\/alone\/alone_v0.01.html\">http:\/\/www.stickymill.com\/alone\/alone_v0.01.html<\/a><\/p>\n <p>Screenshot gallery\u00a0<a href=\"http:\/\/imgur.com\/a\/6jLGr\">http:\/\/imgur.com\/a\/6jLGr<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/alone\/\" rel=\"tag\">alone<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/canvas\/\" rel=\"tag\">canvas<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dark\/\" rel=\"tag\">dark<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/darkness\/\" rel=\"tag\">darkness<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/forest\/\" rel=\"tag\">forest<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/html5\/\" rel=\"tag\">html5<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/javascript\/\" rel=\"tag\">javascript<\/a><\/p>","time":"December 17th, 2011 4:38 am","title":"First LD22 update"}