Goodnight. Have an alpha.
For those of you who have an emulator for the Sega Master System, I’m releasing development dump #001 of my game.
- Music engine from my LD19-derived base code
- Working level loader
- Offscreen objects don’t appear on screen
- You can move the player around
What’s not:
- The level does not scroll (needs to be able to draw individual rows / columns)
- It won’t draw levels correctly that aren’t 16 level tiles wide
- Physics are broken at the moment and thus dummied out (tile collision data is there, though)
- Objects and functions pertaining to them need to be more generic. Apart from collision detection, which doesn’t even work yet, all the functions that operate on objects directly interact with pointers pointing to the player object.
So good night guys, and hopefully I’ll be in bed before tomorrow rolls over.
