{"author_name":"ursagames","cat":"LD #22","comments":[],"epoch":1324104420,"likes":2,"metadata":{"p_key":"61958","p_author":"ursagames","p_authorkey":"504527","p_urlkey":"97724","p_title":"Hour Three Progress","p_cat":"LD #22","p_event":"LD22","p_time":"1324104420","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>My third hour working on the game, and now I have some trees that I can walk behind and in front of, and extend from a tree class, which extends from an object class that can be activated with space. \u00a0I have some plans for all that extending, don&#8217;t worry, I&#8217;m not doing it just to make spaghetti code.<\/p>\n <p>Next I think I&#8217;m going to work on some interaction menu stuff. Soon I will need to add in an inventory system&#8230; fun stuff!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/hour-three-progress\/hourthree\/\" rel=\"attachment wp-att-89100\"><img class=\"alignnone size-full wp-image-89100\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourThree.png\" alt=\"\" width=\"640\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourThree-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourThree-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourThree.png 640w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>","time":"December 17th, 2011 1:47 am","title":"Hour Three Progress"}