LD22, Night 1 – Progress is progress

Took me a couple of hours to get my idea straight, but I got to work at 9:30PM and didn’t stop until right now (2:25AM) since I need to go to bed, heh.

Got the main gameplay working. Some modeling done, and basic ideas thought-out.

Tomorrow is the day to really get the game going, add everything that goes into the game, and get it all working. Sunday, of course, will be the day I add the finishing touches and release it. Hope I can make it in time!

Here is a screenshot (that doesn’t show much) showing the status of Night 1’s work. About 4 hours nonstop. I took some breaks to eat and stretch, etc.

 

Have fun, everyone! And godspeed on each of your projects.

Comments

Maikeroppi
17. Dec 2011 · 07:23 UTC
A good start! I’m sure if you keep it up you’ll finish it in time.