{"author_name":"NeiloGD","cat":"LD #22","comments":[],"epoch":1324102440,"likes":0,"metadata":{"p_key":"61985","p_author":"NeiloGD","p_authorkey":"1154","p_urlkey":"97751","p_title":"Game is slowly nearing completion regarding game play.","p_cat":"LD #22","p_event":"LD22","p_time":"1324102440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1154","us_name":"NeiloGD","us_username":"neilo","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>The swarming and avoidance behaviours are working correctly, and it&#8217;s all pretty easily tweakable too. The basic mechanic is there, all I need to implement is the goal and I have a fully functional game to mess with! No fancy graphics or anything until everything is working <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/game-is-slowly-nearly-completion-regarding-game-play\/frame_0000000486\/\" rel=\"attachment wp-att-88968\"><img class=\"aligncenter size-large wp-image-88968\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/frame_0000000486-550x309.jpg\" alt=\"\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/frame_0000000486-300x168.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/frame_0000000486-550x309.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"December 17th, 2011 1:14 am","title":"Game is slowly nearing completion regarding game play."}