{"author_name":"ursagames","cat":"LD #22","comments":[{"author_name":"","time":"December 17, 2011 1:02 am","epoch":1324101720,"text":"I see two entities! What&#8217;s the third?!","spam":"N"},{"author_name":"AndyBrown","time":"December 17, 2011 1:51 am","epoch":1324104660,"text":"It&#8217;s actually an invisible entity I use for activating stuff in the direction the player is facing.. it&#8217;s pretty much empty except a smaller hitbox. Will also be used for walking into events entities.","spam":"N"}],"epoch":1324101360,"likes":0,"metadata":{"p_key":"61999","p_author":"ursagames","p_authorkey":"504527","p_urlkey":"97765","p_title":"Hour Two progress report","p_cat":"LD #22","p_event":"LD22","p_time":"1324101360","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Two hours in, \u00a0and I have animated movements in 8 directions,\u00a0basic collision with tiles in the background, and a moving camera that follows the player until you hit the edge of a map.<\/p>\n <p>Working on making objects I can interact with next.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/hour-two-progress-report\/hourtwo\/\" rel=\"attachment wp-att-88874\"><img class=\"alignnone size-full wp-image-88874\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourTwo.png\" alt=\"\" width=\"640\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourTwo-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourTwo-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/HourTwo.png 640w\" sizes=\"(max-width: 640px) 100vw, 640px\" \/><\/a><\/p>","time":"December 17th, 2011 12:56 am","title":"Hour Two progress report"}