{"author_name":"BradMatts","cat":"LD #22","comments":[],"epoch":1324097400,"likes":3,"metadata":{"p_key":"62048","p_author":"BradMatts","p_authorkey":"509368","p_urlkey":"97814","p_title":"Thirst first","p_cat":"LD #22","p_event":"LD22","p_time":"1324097400","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"509368","us_name":"BradMatts","us_username":"BradMatts","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>This is my first time doing a Ludum Dare, and really my first time making a videogame. I registered at the last moment (~20 min from the start time) and have been running on nervous enthusiasm since.<\/p>\n <p>The Alone theme caught me off guard, since I&#8217;ve had a mostly complete, thematically relevant concept knocking around in my brain for over a year now. This kinda feels like cheating, since I can skip the design phase and get right to coding. I don&#8217;t feel too bad, though; I haven&#8217;t done any coding or other resource work until now, so I&#8217;m following the rules. It just feels weird to finally get this thing into a tangible form.<\/p>\n <p>The original idea called for Unity, but I don&#8217;t actually know how to work that software yet, so I fell back on GameMaker. I already have a (n incredibly fake, hacked together) pseudo-3D environment and the first interactive object in place and working as expected. This is way more than I thought I could get done in a couple hours, so I&#8217;m very pleased.<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/thirst-first\/thirst-screenshot\/\" rel=\"attachment wp-att-88575\"><img class=\"alignnone size-full wp-image-88575\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/Thirst-screenshot.png\" alt=\"\" width=\"270\" height=\"295\" \/><\/a><\/p>\n <p>Beautiful.<\/p>","time":"December 16th, 2011 11:50 pm","title":"Thirst first"}