{"author_name":"caranha","cat":"LD #22","comments":[],"epoch":1324095600,"likes":0,"metadata":{"p_key":"62076","p_author":"caranha","p_authorkey":"7847","p_urlkey":"97842","p_title":"","p_cat":"LD #22","p_event":"LD22","p_time":"1324095600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>After a few hours of work, I managed to do:<\/p>\n <ul>\n <li>A very basic tile map\n <li>A character that moves around that tile map\n <li>Other characters following him in a conga line\n <li>Variable line-of-sight\n <\/ul>\n <p>Time to get some sleep <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Tomorrow I will try to package this, and begin map interactions (walls, etc)<\/p>\n <div id=\"attachment_88424\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/88423\/screenshot1-65\/\" rel=\"attachment wp-att-88424\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screenshot12-300x168.png\" alt=\"Some progress!\" width=\"300\" height=\"168\" class=\"size-medium wp-image-88424\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screenshot12-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screenshot12-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">The characters walk in a conga line, and there is a range for light!<\/p><\/div>\n <p>Yay!<\/p>","time":"December 16th, 2011 11:20 pm","title":""}