{"author_name":"irufus","cat":"LD #22","comments":[],"epoch":1324095300,"likes":2,"metadata":{"p_key":"62079","p_author":"irufus","p_authorkey":"502550","p_urlkey":"97845","p_title":"4 hours in i am still contemplating on this interesting theme choice: Alone","p_cat":"LD #22","p_event":"LD22","p_time":"1324095300","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"502550","us_name":"irufus","us_username":"irufus","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>The first thing I think of when I see the word &#8220;alone&#8221; is fear, darkness, loneliness, or survival.<\/p>\n <p>Immediately, I wanted to create a horror game with creepy music and sounds that would drive up the wall. \u00a0However, I feel as if that is too obvious of a method to include the theme into the game.<\/p>\n <p>Then, I thought of another idea: What if the object of the game was to achieve the theme?<\/p>\n <p>Surely there must be some scenario I could follow.<\/p>\n <p>&nbsp;<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/3.bp.blogspot.com\/_iUMS5sbvOSc\/TRoVRxG3XVI\/AAAAAAAAAYU\/AcRyJnGpmxc\/s400\/wallpapers_pepe-le-pew_04_1024.jpg\" alt=\"Run as fast you can... you'll never escape the desires of this man\" width=\"400\" height=\"300\" \/><\/p>","time":"December 16th, 2011 11:15 pm","title":"4 hours in i am still contemplating on this interesting theme choice: Alone"}